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Running Effective Design Critiques

Most people want and appreciate feedback and constructive criticism about their work—until they get it. If done poorly, a critique can be a negative, counterproductive experience where egos and emotions clash, where neither the presenter nor reviewer have a clear idea of what needs to be done. In this course, Tom Green shows you how to create a positive critique experience. Whether you’re working on web designs, print designs, UX projects, or art, Tom gives you pro tips based on input he’s received in his career that will help you run more effective, empathetic critique sessions. He explains what makes an effective critique (and what doesn’t), ground rules for inclusive critiques, and how to target your critiques around key aspects of the subject. He addresses user, usability, and accessibility critiques, and covers the key differences in critiquing print, web, and mobile projects.

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